Mrz 22, 2012 11:23:53 AM java.util.prefs.WindowsPreferences <init>
WARNING: Could not open/create prefs root node Software\JavaSoft\Prefs at root 0
x80000002. Windows RegCreateKeyEx(...) returned error code 5.
Mrz 22, 2012 11:24:07 AM com.jme3.system.JmeDesktopSystem initialize
INFO: Running on jMonkeyEngine 3.0.0 Beta
Mrz 22, 2012 11:24:07 AM com.jme3.system.Natives extractNativeLibs
INFO: Extraction Directory: C:\Users\Fancy\Desktop\New folder (3)
Mrz 22, 2012 11:24:07 AM com.jme3.system.lwjgl.LwjglAbstractDisplay run
INFO: Using LWJGL 2.8.2
Mrz 22, 2012 11:24:07 AM com.jme3.system.lwjgl.LwjglDisplay createContext
INFO: Selected display mode: 800 x 600 x 0 @0Hz
Mrz 22, 2012 11:24:08 AM com.jme3.system.lwjgl.LwjglContext printContextInitInfo
INFO: Adapter: aticfx64
Mrz 22, 2012 11:24:08 AM com.jme3.system.lwjgl.LwjglContext printContextInitInfo
INFO: Driver Version: 8.17.10.1119
Mrz 22, 2012 11:24:08 AM com.jme3.system.lwjgl.LwjglContext printContextInitInfo
INFO: Vendor: ATI Technologies Inc.
Mrz 22, 2012 11:24:08 AM com.jme3.system.lwjgl.LwjglContext printContextInitInfo
INFO: OpenGL Version: 4.2.11554 Compatibility Profile Context
Mrz 22, 2012 11:24:08 AM com.jme3.system.lwjgl.LwjglContext printContextInitInfo
INFO: Renderer: ATI Radeon HD 5800 Series
Mrz 22, 2012 11:24:08 AM com.jme3.system.lwjgl.LwjglContext printContextInitInfo
INFO: GLSL Ver: 4.20
Mrz 22, 2012 11:24:08 AM com.jme3.system.lwjgl.LwjglTimer <init>
INFO: Timer resolution: 1.000 ticks per second
Mrz 22, 2012 11:24:08 AM com.jme3.renderer.lwjgl.LwjglRenderer initialize
INFO: Caps: [FrameBuffer, FrameBufferMRT, FrameBufferMultisample, TextureMultisa
mple, OpenGL20, OpenGL21, OpenGL30, OpenGL31, OpenGL32, ARBprogram, GLSL100, GLS
L110, GLSL120, GLSL130, GLSL140, GLSL150, VertexTextureFetch, TextureArray, Text
ureBuffer, FloatTexture, FloatColorBuffer, FloatDepthBuffer, PackedFloatTexture,
SharedExponentTexture, PackedFloatColorBuffer, TextureCompressionLATC, NonPower
OfTwoTextures, MeshInstancing, VertexBufferArray]
Mrz 22, 2012 11:24:08 AM com.jme3.asset.AssetConfig loadText
WARNING: Cannot find loader com.jme3.scene.plugins.blender.BlenderModelLoader
Mrz 22, 2012 11:24:08 AM com.jme3.asset.DesktopAssetManager <init>
INFO: DesktopAssetManager created.
Mrz 22, 2012 11:24:08 AM com.jme3.renderer.Camera <init>
INFO: Camera created (W: 800, H: 600)
Mrz 22, 2012 11:24:08 AM com.jme3.renderer.Camera <init>
INFO: Camera created (W: 800, H: 600)
Mrz 22, 2012 11:24:08 AM com.jme3.input.lwjgl.LwjglMouseInput initialize
INFO: Mouse created.
Mrz 22, 2012 11:24:08 AM com.jme3.input.lwjgl.LwjglKeyInput initialize
INFO: Keyboard created.
Mrz 22, 2012 11:24:08 AM com.jme3.audio.lwjgl.LwjglAudioRenderer initInThread
INFO: AudioRenderer supports 64 channels
Mrz 22, 2012 11:24:08 AM com.jme3.audio.lwjgl.LwjglAudioRenderer initInThread
INFO: Audio effect extension version: 1.0
Mrz 22, 2012 11:24:08 AM com.jme3.audio.lwjgl.LwjglAudioRenderer initInThread
INFO: Audio max auxilary sends: 4
Mrz 22, 2012 11:24:08 AM com.jme3.material.MaterialDef <init>
INFO: Loaded material definition: Unshaded
Mrz 22, 2012 11:24:08 AM com.jme3.scene.Node attachChild
INFO: Child (BitmapFont) attached to this node (null)
Mrz 22, 2012 11:24:08 AM com.jme3.scene.Node attachChild
INFO: Child (null) attached to this node (Gui Node)
Mrz 22, 2012 11:24:08 AM com.jme3.scene.Node attachChild
INFO: Child (BitmapFont) attached to this node (null)
Mrz 22, 2012 11:24:08 AM com.jme3.scene.Node attachChild
INFO: Child (null) attached to this node (Statistics View)
Mrz 22, 2012 11:24:08 AM com.jme3.scene.Node attachChild
INFO: Child (BitmapFont) attached to this node (null)
Mrz 22, 2012 11:24:08 AM com.jme3.scene.Node attachChild
INFO: Child (null) attached to this node (Statistics View)
Mrz 22, 2012 11:24:08 AM com.jme3.scene.Node attachChild
INFO: Child (BitmapFont) attached to this node (null)
Mrz 22, 2012 11:24:08 AM com.jme3.scene.Node attachChild
INFO: Child (null) attached to this node (Statistics View)
Mrz 22, 2012 11:24:08 AM com.jme3.scene.Node attachChild
INFO: Child (BitmapFont) attached to this node (null)
Mrz 22, 2012 11:24:08 AM com.jme3.scene.Node attachChild
INFO: Child (null) attached to this node (Statistics View)
Mrz 22, 2012 11:24:08 AM com.jme3.scene.Node attachChild
INFO: Child (BitmapFont) attached to this node (null)
Mrz 22, 2012 11:24:08 AM com.jme3.scene.Node attachChild
INFO: Child (null) attached to this node (Statistics View)
Mrz 22, 2012 11:24:08 AM com.jme3.scene.Node attachChild
INFO: Child (BitmapFont) attached to this node (null)
Mrz 22, 2012 11:24:08 AM com.jme3.scene.Node attachChild
INFO: Child (null) attached to this node (Statistics View)
Mrz 22, 2012 11:24:08 AM com.jme3.scene.Node attachChild
INFO: Child (BitmapFont) attached to this node (null)
Mrz 22, 2012 11:24:08 AM com.jme3.scene.Node attachChild
INFO: Child (null) attached to this node (Statistics View)
Mrz 22, 2012 11:24:08 AM com.jme3.scene.Node attachChild
INFO: Child (BitmapFont) attached to this node (null)
Mrz 22, 2012 11:24:08 AM com.jme3.scene.Node attachChild
INFO: Child (null) attached to this node (Statistics View)
Mrz 22, 2012 11:24:08 AM com.jme3.scene.Node attachChild
INFO: Child (BitmapFont) attached to this node (null)
Mrz 22, 2012 11:24:08 AM com.jme3.scene.Node attachChild
INFO: Child (null) attached to this node (Statistics View)
Mrz 22, 2012 11:24:08 AM com.jme3.scene.Node attachChild
INFO: Child (BitmapFont) attached to this node (null)
Mrz 22, 2012 11:24:08 AM com.jme3.scene.Node attachChild
INFO: Child (null) attached to this node (Statistics View)
Mrz 22, 2012 11:24:08 AM com.jme3.scene.Node attachChild
INFO: Child (BitmapFont) attached to this node (null)
Mrz 22, 2012 11:24:08 AM com.jme3.scene.Node attachChild
INFO: Child (null) attached to this node (Statistics View)
Mrz 22, 2012 11:24:08 AM com.jme3.scene.Node attachChild
INFO: Child (BitmapFont) attached to this node (null)
Mrz 22, 2012 11:24:08 AM com.jme3.scene.Node attachChild
INFO: Child (null) attached to this node (Statistics View)
Mrz 22, 2012 11:24:08 AM com.jme3.scene.Node attachChild
INFO: Child (BitmapFont) attached to this node (null)
Mrz 22, 2012 11:24:08 AM com.jme3.scene.Node attachChild
INFO: Child (null) attached to this node (Statistics View)
Mrz 22, 2012 11:24:08 AM com.jme3.scene.Node attachChild
INFO: Child (Statistics View) attached to this node (Gui Node)
Mrz 22, 2012 11:24:08 AM com.jme3.material.MaterialDef <init>
INFO: Loaded material definition: Phong Lighting
Mrz 22, 2012 11:24:08 AM com.jme3.scene.Node attachChild
INFO: Child (lamp-objnode) attached to this node (Root Node)
Mrz 22, 2012 11:24:08 AM com.jme3.scene.Node attachChild
INFO: Child (lamp-objnode) attached to this node (Root Node)
Mrz 22, 2012 11:24:08 AM com.jme3.scene.Node attachChild
INFO: Child (lamp-objnode) attached to this node (Root Node)
Mrz 22, 2012 11:24:08 AM com.jme3.scene.Node attachChild
INFO: Child (lamp-objnode) attached to this node (Root Node)
Mrz 22, 2012 11:24:11 AM com.jme3.scene.Node attachChild
INFO: Child (BitmapFont) attached to this node (null)
Mrz 22, 2012 11:24:11 AM com.jme3.scene.Node attachChild
INFO: Child (null) attached to this node (Gui Node)
Mrz 22, 2012 11:24:11 AM com.jme3.scene.Node attachChild
INFO: Child (BitmapFont) attached to this node (null)
Mrz 22, 2012 11:24:11 AM com.jme3.scene.Node attachChild
INFO: Child (null) attached to this node (Gui Node)
Mrz 22, 2012 11:24:11 AM com.jme3.scene.Node attachChild
INFO: Child (BitmapFont) attached to this node (null)
Mrz 22, 2012 11:24:11 AM com.jme3.scene.Node attachChild
INFO: Child (null) attached to this node (Gui Node)
Mrz 22, 2012 11:24:11 AM com.jme3.material.MaterialDef <init>
INFO: Loaded material definition: Default GUI
Mrz 22, 2012 11:24:11 AM com.jme3.scene.Node attachChild
INFO: Child (HUD Image) attached to this node (Gui Node)
Mrz 22, 2012 11:24:11 AM com.jme3.scene.Node attachChild
INFO: Child (HUD Image) attached to this node (Gui Node)
Mrz 22, 2012 11:24:11 AM com.jme3.scene.Node attachChild
INFO: Child (HUD Image) attached to this node (Gui Node)
Mrz 22, 2012 11:24:11 AM com.jme3.renderer.Camera <init>
INFO: Camera created (W: 1, H: 1)
Mrz 22, 2012 11:24:11 AM com.jme3.scene.Node attachChild
INFO: Child (room-geom-0) attached to this node (Root Node)
Mrz 22, 2012 11:24:11 AM com.jme3.bullet.PhysicsSpace addRigidBody
INFO: Adding RigidBody com.bulletphysics.dynamics.RigidBody@70adcc49 to physics
space.
Mrz 22, 2012 11:24:11 AM com.jme3.bullet.PhysicsSpace addCharacter
INFO: Adding character com.bulletphysics.collision.dispatch.PairCachingGhostObje
ct@e1ef87b to physics space.
Mrz 22, 2012 11:24:11 AM com.jme3.scene.Node attachChild
INFO: Child (pistole-objnode) attached to this node (Root Node)
Mrz 22, 2012 11:24:11 AM com.jme3.material.MaterialDef <init>
INFO: Loaded material definition: Fade
Mrz 22, 2012 11:24:12 AM com.jme3.renderer.lwjgl.LwjglRenderer updateUniformLoca
tion
INFO: Uniform g_CameraPosition is not declared in shader [ShaderSource[name=Comm
on/MatDefs/Light/Lighting.vert, defines, type=Vertex], ShaderSource[name=Common/
MatDefs/Light/Lighting.frag, defines, type=Fragment]].
Mrz 22, 2012 11:24:12 AM com.jme3.renderer.lwjgl.LwjglRenderer updateUniformLoca
tion
INFO: Uniform g_WorldMatrix is not declared in shader [ShaderSource[name=Common/
MatDefs/Light/Lighting.vert, defines, type=Vertex], ShaderSource[name=Common/Mat
Defs/Light/Lighting.frag, defines, type=Fragment]].
Mrz 22, 2012 11:24:12 AM com.jme3.renderer.lwjgl.LwjglRenderer updateUniformLoca
tion
INFO: Uniform m_ParallaxHeight is not declared in shader [ShaderSource[name=Comm
on/MatDefs/Light/Lighting.vert, defines, type=Vertex], ShaderSource[name=Common/
MatDefs/Light/Lighting.frag, defines, type=Fragment]].
Mrz 22, 2012 11:24:12 AM com.jme3.renderer.lwjgl.LwjglRenderer updateUniformLoca
tion
INFO: Uniform m_VertexColor is not declared in shader [ShaderSource[name=Common/
MatDefs/Misc/Unshaded.vert, defines, type=Vertex], ShaderSource[name=Common/MatD
efs/Misc/Unshaded.frag, defines, type=Fragment]].
Mrz 22, 2012 11:24:12 AM com.jme3.renderer.lwjgl.LwjglRenderer updateUniformLoca
tion
INFO: Uniform Texture is not declared in shader [ShaderSource[name=Common/MatDef
s/Post/Post15.vert, defines, type=Vertex], ShaderSource[name=Common/MatDefs/Post
/Fog15.frag, defines, type=Fragment]].
Mrz 22, 2012 11:24:19 AM com.jme3.scene.Node attachChild
INFO: Child (werebear-objnode) attached to this node (Root Node)
Mrz 22, 2012 11:24:19 AM com.jme3.bullet.PhysicsSpace addRigidBody
INFO: Adding RigidBody com.bulletphysics.dynamics.RigidBody@470069c3 to physics
space.
AL lib: ReleaseALC: 1 device not closed