Der Bildschirm bleibt weiß. Warum?
Danke schon mal.
Danke schon mal.
Java:
package com.ludevstudio.android.fallingblocks;
import android.app.Activity;
import android.support.v7.app.AppCompatActivity;
import android.os.Bundle;
public class GameActivity extends Activity {
@Override
protected void onCreate(Bundle savedInstanceState) {
super.onCreate(savedInstanceState);
setContentView(new GameView(this));
}
}
Java:
package com.ludevstudio.android.fallingblocks;
import android.content.Context;
import android.graphics.Bitmap;
import android.graphics.BitmapFactory;
import android.graphics.Canvas;
import android.graphics.Color;
import android.graphics.Rect;
import android.view.SurfaceHolder;
import android.view.SurfaceView;
import android.view.View;
/**
* Created by Luca Drefke on 18.01.2018.
*/
class GameView extends SurfaceView {
private SurfaceHolder surfaceHolder;
private Bitmap bmp;
public GameView(Context context) {
super(context);
surfaceHolder = getHolder();
surfaceHolder.addCallback(new SurfaceHolder.Callback() {
@Override
public void surfaceCreated(SurfaceHolder holder) {
Canvas theCanvas = surfaceHolder.lockCanvas();
onDraw(theCanvas);
surfaceHolder.unlockCanvasAndPost(theCanvas);
}
@Override
public void surfaceChanged(SurfaceHolder holder, int format, int width, int height) {
}
@Override
public void surfaceDestroyed(SurfaceHolder holder) {
}
});
bmp = BitmapFactory.decodeResource(getResources(), R.drawable.ic_launcher_background);
}
@Override
protected void onDraw(Canvas canvas) {
canvas.drawColor(Color.DKGRAY);
canvas.drawBitmap(bmp, 25, 60, null);
super.onDraw(canvas);
}
}