leinwand = new JComponent() {
private static final long serialVersionUID = 1L;
@Override
protected void paintComponent(Graphics g) {
// TODO Auto-generated method stub
super.paintComponent(g);
Graphics2D g2 = (Graphics2D)g;
g2.setRenderingHint(RenderingHints.KEY_ANTIALIASING,RenderingHints.VALUE_ANTIALIAS_ON );
g2.setColor(bla bla );
g2.fillOval(bla bla);
}
};
spielerleinwand = new JComponent() {
private static final long serialVersionUID = 1L;
protected void paintComponent(Graphics g) {
// TODO Auto-generated method stub
super.paintComponent(g);
Graphics2D g2 = (Graphics2D)g;
g2.setRenderingHint(RenderingHints.KEY_ANTIALIASING,RenderingHints.VALUE_ANTIALIAS_ON );
g2.setColor(bla bla );
g2.fillOval(bla bla);
}
};
spielerleinwand.setOpaque(false);
spielerleinwand.setDoubleBuffered(true);
spielerleinwand.setSize(size);
spielerleinwand.setLocation(0, 0);
leinwand.setSize(size);
leinwand.setDoubleBuffered(true);
leinwand.setLocation(0, 0);